32#ifndef G4PSEUDOSCENE_HH
33#define G4PSEUDOSCENE_HH
G4Box is a cuboid of given half lengths dx,dy,dz. The Box is centred on the origin with sides paralle...
G4Cons is, in the general case, a Phi segment of a cone, with half-length fDz, inner and outer radii ...
G4Ellipsoid is an ellipsoidal solid, optionally cut at a given Z.
G4Orb represents a full sphere.
G4Para represents a parallelepiped, essentially a box with half lengths dx,dy,dz 'skewed' so that the...
G4Polycone represents a composed closed shape (PCON) made of cones and cylinders, along the Z axis wi...
G4Polyhedra represents a composed closed polyhedra (PGON) made of planar sizes along the Z axis,...
void AddSolid(const G4Box &solid)
void AddSolid(const G4Polyhedra &solid)
void AddPrimitive(const G4Circle &)
const G4VisAttributes * fpVisAttributes
void AddSolid(const G4Sphere &solid)
void AddCompound(const G4THitsMap< G4StatDouble > &)
void AddPrimitive(const G4Polymarker &)
void AddSolid(const G4Trap &solid)
void AddPrimitive(const G4Plotter &)
void AddSolid(const G4VSolid &solid)
void AddCompound(const G4VTrajectory &)
void BeginPrimitives2D(const G4Transform3D &)
void AddPrimitive(const G4Polyline &)
void AddPrimitive(const G4Text &)
void AddSolid(const G4TessellatedSolid &solid)
virtual void ProcessVolume(const G4VSolid &)
virtual ~G4PseudoScene()=default
void AddCompound(const G4THitsMap< G4double > &)
void AddSolid(const G4Orb &solid)
void AddSolid(const G4Trd &solid)
const G4Transform3D * fpCurrentObjectTransformation
void AddSolid(const G4Torus &solid)
void AddCompound(const G4VDigi &)
void AddSolid(const G4Cons &solid)
void AddSolid(const G4Tubs &solid)
void AddSolid(const G4Para &solid)
void AddSolid(const G4Ellipsoid &solid)
void AddPrimitive(const G4Square &)
void AddPrimitive(const G4Polyhedron &)
void AddCompound(const G4VHit &)
void AddSolid(const G4Polycone &solid)
void BeginPrimitives(const G4Transform3D &)
void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &visAttributes)
G4Sphere is, in the general case, a section of a spherical shell, between specified phi and theta ang...
G4TessellatedSolid is a solid defined by a number of facets. It is important that the supplied facets...
G4Torus represents a torus or torus segment with curved sides parallel to the z-axis....
G4Trap is a general trapezoid: the faces perpendicular to the Z planes are trapezia,...
G4Trd is a trapezoid with the X and Y dimensions varying along Z.
G4Tubs is a tube or tube segment with curved sides parallel to the Z-axis. The tube has a specified h...
G4VSolid is an abstract base class for solids, physical shapes that can be tracked through....