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Geant4 11.4.0
Toolkit for the simulation of the passage of particles through matter
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G4Orb represents a full sphere. More...
#include <G4Orb.hh>
Protected Member Functions | |
| void | Initialize () |
| Protected Member Functions inherited from G4CSGSolid | |
| G4double | GetRadiusInRing (G4double rmin, G4double rmax) const |
| Protected Member Functions inherited from G4VSolid | |
| void | CalculateClippedPolygonExtent (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
| void | ClipCrossSection (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
| void | ClipBetweenSections (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
| void | ClipPolygon (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const |
Additional Inherited Members | |
| Protected Attributes inherited from G4CSGSolid | |
| G4double | fCubicVolume = 0.0 |
| G4double | fSurfaceArea = 0.0 |
| G4bool | fRebuildPolyhedron = false |
| G4Polyhedron * | fpPolyhedron = nullptr |
| Protected Attributes inherited from G4VSolid | |
| G4double | kCarTolerance |
Constructs a full sphere, given a name and its radius.
| [in] | pName | The name of the solid. |
| [in] | pRmax | Outer radius. |
Definition at line 58 of file G4Orb.cc.
Referenced by Clone(), G4Orb(), and operator=().
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overridedefault |
Default destructor.
| G4Orb::G4Orb | ( | __void__ & | a | ) |
Fake default constructor for usage restricted to direct object persistency for clients requiring preallocation of memory for persistifiable objects.
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default |
Copy constructor and assignment operator.
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Computes the bounding limits of the solid.
| [out] | pMin | The minimum bounding limit point. |
| [out] | pMax | The maximum bounding limit point. |
Reimplemented from G4VSolid.
Definition at line 136 of file G4Orb.cc.
Referenced by CalculateExtent().
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overridevirtual |
Calculates the minimum and maximum extent of the solid, when under the specified transform, and within the specified limits.
| [in] | pAxis | The axis along which compute the extent. |
| [in] | pVoxelLimit | The limiting space dictated by voxels. |
| [in] | pTransform | The internal transformation applied to the solid. |
| [out] | pMin | The minimum extent value. |
| [out] | pMax | The maximum extent value. |
Implements G4VSolid.
Definition at line 161 of file G4Orb.cc.
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Dispatch method for parameterisation replication mechanism and dimension computation.
Reimplemented from G4VSolid.
Definition at line 125 of file G4Orb.cc.
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overridevirtual |
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Calculates the distance to the nearest surface of a shape from an outside point. The distance can be an underestimate.
| [in] | p | The point at offset p. |
Implements G4VSolid.
Definition at line 310 of file G4Orb.cc.
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overridevirtual |
Returns the distance along the normalised vector 'v' to the shape, from the point at offset 'p'. If there is no intersection, returns kInfinity. The first intersection resulting from 'leaving' a surface/volume is discarded. Hence, it is tolerant of points on the surface of the shape.
| [in] | p | The point at offset p. |
| [in] | v | The normalised direction vector. |
Implements G4VSolid.
Definition at line 266 of file G4Orb.cc.
Referenced by DistanceToIn().
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Calculates the distance to the nearest surface of a shape from an inside point 'p'. The distance can be an underestimate.
| [in] | p | The point at offset p. |
Implements G4VSolid.
Definition at line 366 of file G4Orb.cc.
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overridevirtual |
Returns the distance along the normalised vector 'v' to the shape, from a point at an offset 'p' inside or on the surface of the shape. Intersections with surfaces, when the point is less than Tolerance/2 from a surface must be ignored.
| [in] | p | The point at offset p. |
| [in] | v | The normalised direction vector. |
| [in] | calcNorm | Flag to indicate if to calculate the normal or not. |
| [out] | validNorm | Flag set to true if the solid lies entirely behind or on the exiting surface. It is set false if the solid does not lie entirely behind or on the exiting surface. 'calcNorm' must be true, otherwise it is unused. |
| [out] | n | The exiting outwards normal vector (undefined Magnitude). 'calcNorm' must be true, otherwise it is unused. |
Implements G4VSolid.
Definition at line 322 of file G4Orb.cc.
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overridevirtual |
Returning an estimation of the solid volume (capacity) and surface area, in internal units.
Reimplemented from G4VSolid.
Definition at line 445 of file G4Orb.cc.
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Returns a random point located and uniformly distributed on the surface of the solid.
Reimplemented from G4VSolid.
Definition at line 428 of file G4Orb.cc.
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inline |
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inline |
Accessors and modifiers.
Referenced by BoundingLimits(), CalculateExtent(), G4tgbGeometryDumper::GetSolidParams(), G4GDMLWriteParamvol::Orb_dimensionsWrite(), and G4GDMLWriteSolids::OrbWrite().
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Returns an estimation of the solid surface area in internal units. This method may be overloaded by derived classes to compute the exact geometrical quantity for solids where this is possible, or anyway to cache the computed value. Note: the computed value is NOT cached.
Reimplemented from G4VSolid.
Definition at line 460 of file G4Orb.cc.
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protected |
Checks radius and initialises data members. Used in constructor.
Definition at line 102 of file G4Orb.cc.
Referenced by G4Orb().
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overridevirtual |
Concrete implementations of the expected query interfaces for solids, as defined in the base class G4VSolid.
Implements G4VSolid.
Definition at line 244 of file G4Orb.cc.
Referenced by DistanceToOut().
Definition at line 78 of file G4Orb.cc.
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inline |
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overridevirtual |
Streams the object contents to an output stream.
Reimplemented from G4CSGSolid.
Definition at line 410 of file G4Orb.cc.
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