33#ifndef G4OPENGLSCENEHANDLER_HH
34#define G4OPENGLSCENEHANDLER_HH
142#include "G4OpenGLSceneHandler.icc"
G4Box is a cuboid of given half lengths dx,dy,dz. The Box is centred on the origin with sides paralle...
G4Cons is, in the general case, a Phi segment of a cone, with half-length fDz, inner and outer radii ...
G4DisplacedSolid is a solid that has been shifted from its original frame of reference to a new one....
G4Ellipsoid is an ellipsoidal solid, optionally cut at a given Z.
G4DisplacedSolid * CreateCutawaySolid()
virtual void EndPrimitives()
void AddSolid(const G4Trd &)
G4bool fThirdPassForNonHiddenMarkersRequested
void AddSolid(const G4Torus &)
void AddPrimitivesSquare(const std::vector< G4VMarker > &)
void ClearAndDestroyAtts()
void AddSolid(const G4Ellipsoid &)
static void SetFlushAction(FlushAction action)
void AddSolid(const G4Polycone &)
virtual void BeginPrimitives2D(const G4Transform3D &objectTransformation)
G4bool fThirdPassForNonHiddenMarkers
static G4int GetEntitiesFlushInterval()
static FlushAction fFlushAction
void AddSolid(const G4Orb &)
void AddSolid(const G4TessellatedSolid &)
static G4int fEntitiesFlushInterval
void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
void AddSolid(const G4VSolid &)
static void SetEntitiesFlushInterval(G4int interval)
void AddSolid(const G4Sphere &)
void AddPrimitive(const G4Polyline &)
void AddCompound(const G4VTrajectory &)
void AddSolid(const G4Para &)
void AddPrimitivesCircle(const std::vector< G4VMarker > &)
virtual void EndPrimitives2D()
void AddSolid(const G4Polyhedra &)
virtual void BeginPrimitives(const G4Transform3D &objectTransformation)
void AddSolid(const G4Trap &)
static const GLubyte fStippleMaskHashed[128]
void AddSolid(const G4Tubs &)
G4bool fSecondPassForTransparency
virtual ~G4OpenGLSceneHandler()
void AddSolid(const G4Box &)
G4DisplacedSolid * CreateSectionSolid()
G4OpenGLSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="")
friend class G4OpenGLViewer
void AddSolid(const G4Cons &)
static FlushAction GetFlushAction()
std::map< GLuint, G4AttHolder * > fPickMap
G4bool fSecondPassForTransparencyRequested
G4Orb represents a full sphere.
G4Para represents a parallelepiped, essentially a box with half lengths dx,dy,dz 'skewed' so that the...
G4Polycone represents a composed closed shape (PCON) made of cones and cylinders, along the Z axis wi...
G4Polyhedra represents a composed closed polyhedra (PGON) made of planar sizes along the Z axis,...
G4Sphere is, in the general case, a section of a spherical shell, between specified phi and theta ang...
G4TessellatedSolid is a solid defined by a number of facets. It is important that the supplied facets...
G4Torus represents a torus or torus segment with curved sides parallel to the z-axis....
G4Trap is a general trapezoid: the faces perpendicular to the Z planes are trapezia,...
G4Trd is a trapezoid with the X and Y dimensions varying along Z.
G4Tubs is a tube or tube segment with curved sides parallel to the Z-axis. The tube has a specified h...
G4VSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="")
virtual void AddPrimitive(const G4Polyline &)=0
G4VSolid is an abstract base class for solids, physical shapes that can be tracked through....