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| | G4OpenGLStoredQtSceneHandler (G4VGraphicsSystem &system, const G4String &name="") |
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| virtual | ~G4OpenGLStoredQtSceneHandler () |
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| G4bool | ExtraPOProcessing (const G4Visible &, size_t currentPOListIndex) |
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| G4bool | ExtraTOProcessing (const G4Visible &, size_t currentTOListIndex) |
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| void | ClearStore () |
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| void | ClearTransientStore () |
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| void | SetScene (G4Scene *) |
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Public Member Functions inherited from G4OpenGLStoredSceneHandler |
| | G4OpenGLStoredSceneHandler (G4VGraphicsSystem &system, const G4String &name="") |
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| virtual | ~G4OpenGLStoredSceneHandler () |
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| void | BeginPrimitives (const G4Transform3D &objectTransformation) |
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| void | EndPrimitives () |
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| void | BeginPrimitives2D (const G4Transform3D &objectTransformation) |
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| void | EndPrimitives2D () |
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| void | BeginModeling () |
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| void | EndModeling () |
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| void | AddPrimitive (const G4Polyline &) |
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| void | AddPrimitive (const G4Polymarker &) |
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| void | AddPrimitive (const G4Circle &) |
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| void | AddPrimitive (const G4Square &) |
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| void | AddPrimitive (const G4Text &) |
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| void | AddPrimitive (const G4Polyhedron &) |
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| void | ClearStore () |
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| void | ClearTransientStore () |
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| virtual void | AddPrimitive (const G4Plotter &) |
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Public Member Functions inherited from G4OpenGLSceneHandler |
| void | AddPrimitivesCircle (const std::vector< G4VMarker > &) |
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| void | AddPrimitivesSquare (const std::vector< G4VMarker > &) |
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| void | PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &) |
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| void | AddSolid (const G4Box &) |
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| void | AddSolid (const G4Cons &) |
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| void | AddSolid (const G4Tubs &) |
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| void | AddSolid (const G4Trd &) |
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| void | AddSolid (const G4Trap &) |
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| void | AddSolid (const G4Sphere &) |
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| void | AddSolid (const G4Para &) |
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| void | AddSolid (const G4Torus &) |
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| void | AddSolid (const G4Polycone &) |
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| void | AddSolid (const G4Polyhedra &) |
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| void | AddSolid (const G4Orb &) |
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| void | AddSolid (const G4Ellipsoid &) |
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| void | AddSolid (const G4TessellatedSolid &) |
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| void | AddSolid (const G4VSolid &) |
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| void | AddCompound (const G4VTrajectory &) |
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| void | AddCompound (const G4VHit &) |
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| void | AddCompound (const G4VDigi &) |
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| void | AddCompound (const G4THitsMap< G4double > &) |
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| void | AddCompound (const G4THitsMap< G4StatDouble > &) |
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| void | AddCompound (const G4Mesh &) |
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Public Member Functions inherited from G4VSceneHandler |
| | G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="") |
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| virtual | ~G4VSceneHandler () |
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| virtual void | PostAddSolid () |
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| virtual const G4VisExtent & | GetExtent () const |
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| const G4String & | GetName () const |
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| G4int | GetSceneHandlerId () const |
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| G4int | GetViewCount () const |
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| G4VGraphicsSystem * | GetGraphicsSystem () const |
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| G4Scene * | GetScene () const |
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| const G4ViewerList & | GetViewerList () const |
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| G4VModel * | GetModel () const |
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| G4VViewer * | GetCurrentViewer () const |
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| G4bool | GetMarkForClearingTransientStore () const |
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| G4bool | IsReadyForTransients () const |
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| G4bool | GetTransientsDrawnThisEvent () const |
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| G4bool | GetTransientsDrawnThisRun () const |
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| const G4Transform3D & | GetObjectTransformation () const |
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| void | SetName (const G4String &) |
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| void | SetCurrentViewer (G4VViewer *) |
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| G4ViewerList & | SetViewerList () |
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| void | SetModel (G4VModel *) |
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| void | SetMarkForClearingTransientStore (G4bool) |
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| void | SetTransientsDrawnThisEvent (G4bool) |
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| void | SetTransientsDrawnThisRun (G4bool) |
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| void | SetObjectTransformation (const G4Transform3D &) |
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| const G4Colour & | GetColour () |
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| const G4Colour & | GetColor () |
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| const G4Colour & | GetColour (const G4Visible &) |
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| const G4Colour & | GetColor (const G4Visible &) |
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| const G4Colour & | GetTextColour (const G4Text &) |
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| const G4Colour & | GetTextColor (const G4Text &) |
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| G4double | GetLineWidth (const G4VisAttributes *) |
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| G4ViewParameters::DrawingStyle | GetDrawingStyle (const G4VisAttributes *) |
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| G4int | GetNumberOfCloudPoints (const G4VisAttributes *) const |
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| G4bool | GetAuxEdgeVisible (const G4VisAttributes *) |
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| G4int | GetNoOfSides (const G4VisAttributes *) |
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| G4double | GetMarkerSize (const G4VMarker &, MarkerSizeType &) |
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| G4double | GetMarkerDiameter (const G4VMarker &, MarkerSizeType &) |
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| G4double | GetMarkerRadius (const G4VMarker &, MarkerSizeType &) |
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| G4ModelingParameters * | CreateModelingParameters () |
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| void | DrawEvent (const G4Event *) |
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| void | DrawEndOfRunModels () |
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| template<class T> |
| void | AddSolidT (const T &solid) |
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| template<class T> |
| void | AddSolidWithAuxiliaryEdges (const T &solid) |
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| G4int | IncrementViewCount () |
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| void | AddViewerToList (G4VViewer *pView) |
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| void | RemoveViewerFromList (G4VViewer *pView) |
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| | G4VGraphicsScene () |
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| virtual | ~G4VGraphicsScene () |
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|
Public Types inherited from G4OpenGLSceneHandler |
| enum | FlushAction {
endOfEvent
, endOfRun
, eachPrimitive
, NthPrimitive
,
NthEvent
, never
} |
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Public Types inherited from G4VSceneHandler |
| enum | MarkerSizeType { world
, screen
} |
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Static Public Member Functions inherited from G4OpenGLSceneHandler |
| static G4int | GetEntitiesFlushInterval () |
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| static FlushAction | GetFlushAction () |
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| static void | SetEntitiesFlushInterval (G4int interval) |
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| static void | SetFlushAction (FlushAction action) |
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Protected Member Functions inherited from G4OpenGLStoredSceneHandler |
| G4bool | AddPrimitivePreamble (const G4VMarker &visible) |
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| G4bool | AddPrimitivePreamble (const G4Polyline &visible) |
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| G4bool | AddPrimitivePreamble (const G4Polyhedron &visible) |
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| void | AddPrimitivePostamble () |
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Protected Member Functions inherited from G4OpenGLSceneHandler |
| | G4OpenGLSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="") |
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| virtual | ~G4OpenGLSceneHandler () |
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| void | ProcessScene () |
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| G4DisplacedSolid * | CreateSectionSolid () |
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| G4DisplacedSolid * | CreateCutawaySolid () |
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| void | ClearAndDestroyAtts () |
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| void | ScaledFlush () |
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Protected Member Functions inherited from G4VSceneHandler |
| virtual void | RequestPrimitives (const G4VSolid &solid) |
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| void | LoadAtts (const G4Visible &, G4AttHolder *) |
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| void | StandardSpecialMeshRendering (const G4Mesh &) |
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| void | Draw3DRectMeshAsDots (const G4Mesh &) |
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| void | Draw3DRectMeshAsSurfaces (const G4Mesh &) |
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| void | DrawTetMeshAsDots (const G4Mesh &) |
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| void | DrawTetMeshAsSurfaces (const G4Mesh &) |
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| G4ThreeVector | GetPointInBox (const G4ThreeVector &pos, G4double halfX, G4double halfY, G4double halfZ) const |
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| G4ThreeVector | GetPointInTet (const std::vector< G4ThreeVector > &vertices) const |
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Protected Attributes inherited from G4OpenGLStoredSceneHandler |
| G4bool | fDoNotUseDisplayList |
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| GLint | fTopPODL |
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| std::vector< PO > | fPOList |
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| std::vector< TO > | fTOList |
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| std::map< const G4VSolid *, G4int, std::less< const G4VSolid * > > | fSolidMap |
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Protected Attributes inherited from G4OpenGLSceneHandler |
| GLuint | fPickName |
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| std::map< GLuint, G4AttHolder * > | fPickMap |
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| G4bool | fThreePassCapable |
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| G4bool | fSecondPassForTransparencyRequested |
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| G4bool | fSecondPassForTransparency |
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| G4bool | fThirdPassForNonHiddenMarkersRequested |
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| G4bool | fThirdPassForNonHiddenMarkers |
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| bool | fEdgeFlag |
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Protected Attributes inherited from G4VSceneHandler |
| G4VGraphicsSystem & | fSystem |
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| const G4int | fSceneHandlerId |
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| G4String | fName |
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| G4int | fViewCount |
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| G4ViewerList | fViewerList |
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| G4VViewer * | fpViewer |
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| G4Scene * | fpScene |
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| G4bool | fMarkForClearingTransientStore |
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| G4bool | fReadyForTransients |
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| G4bool | fTransientsDrawnThisEvent |
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| G4bool | fTransientsDrawnThisRun |
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| G4bool | fProcessingSolid |
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| G4bool | fProcessing2D |
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| G4VModel * | fpModel |
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| G4Transform3D | fObjectTransformation |
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| G4int | fNestingDepth |
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| const G4VisAttributes * | fpVisAttribs |
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| const G4Transform3D | fIdentityTransformation |
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| std::map< G4VPhysicalVolume *, G4String > | fProblematicVolumes |
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Static Protected Attributes inherited from G4OpenGLStoredSceneHandler |
| static G4int | fSceneIdCount = 0 |
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| static G4int | fDisplayListId = 0 |
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Static Protected Attributes inherited from G4OpenGLSceneHandler |
| static FlushAction | fFlushAction = G4OpenGLSceneHandler::NthEvent |
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| static G4int | fEntitiesFlushInterval = 100 |
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| static const GLubyte | fStippleMaskHashed [128] |
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