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Geant4 11.3.0
Toolkit for the simulation of the passage of particles through matter
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#include <G4OpenGLStoredSceneHandler.hh>
Public Member Functions | |
| TO () | |
| TO (const TO &) | |
| TO (G4int id, const G4Transform3D &tr=G4Transform3D()) | |
| ~TO () | |
| TO & | operator= (const TO &) |
Public Attributes | |
| G4int | fDisplayListId |
| G4Transform3D | fTransform |
| GLuint | fPickName |
| G4double | fStartTime |
| G4double | fEndTime |
| G4Colour | fColour |
| G4TextPlus * | fpG4TextPlus |
| G4bool | fMarkerOrPolyline |
Definition at line 130 of file G4OpenGLStoredSceneHandler.hh.
| G4OpenGLStoredSceneHandler::TO::TO | ( | ) |
Definition at line 97 of file G4OpenGLStoredSceneHandler.cc.
| G4OpenGLStoredSceneHandler::TO::TO | ( | const TO & | to | ) |
Definition at line 106 of file G4OpenGLStoredSceneHandler.cc.
| G4OpenGLStoredSceneHandler::TO::TO | ( | G4int | id, |
| const G4Transform3D & | tr = G4Transform3D() ) |
Definition at line 117 of file G4OpenGLStoredSceneHandler.cc.
| G4OpenGLStoredSceneHandler::TO::~TO | ( | ) |
Definition at line 127 of file G4OpenGLStoredSceneHandler.cc.
| G4OpenGLStoredSceneHandler::TO & G4OpenGLStoredSceneHandler::TO::operator= | ( | const TO & | rhs | ) |
Definition at line 132 of file G4OpenGLStoredSceneHandler.cc.
| G4Colour G4OpenGLStoredSceneHandler::TO::fColour |
Definition at line 140 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), and TO().
| G4int G4OpenGLStoredSceneHandler::TO::fDisplayListId |
Definition at line 136 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), TO(), TO(), and TO().
| G4double G4OpenGLStoredSceneHandler::TO::fEndTime |
Definition at line 139 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), TO(), TO(), and TO().
| G4bool G4OpenGLStoredSceneHandler::TO::fMarkerOrPolyline |
Definition at line 142 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), TO(), TO(), and TO().
| G4TextPlus* G4OpenGLStoredSceneHandler::TO::fpG4TextPlus |
Definition at line 141 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), TO(), TO(), TO(), and ~TO().
| GLuint G4OpenGLStoredSceneHandler::TO::fPickName |
Definition at line 138 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), TO(), TO(), and TO().
| G4double G4OpenGLStoredSceneHandler::TO::fStartTime |
Definition at line 139 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), TO(), TO(), and TO().
| G4Transform3D G4OpenGLStoredSceneHandler::TO::fTransform |
Definition at line 137 of file G4OpenGLStoredSceneHandler.hh.
Referenced by G4OpenGLStoredViewer::DrawDisplayLists(), operator=(), TO(), and TO().