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Geant4 11.4.0
Toolkit for the simulation of the passage of particles through matter
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#include <G4OpenGLStoredWin32Viewer.hh>
Public Member Functions | |
| G4OpenGLStoredWin32Viewer (G4OpenGLStoredSceneHandler &scene, const G4String &name="") | |
| void | Initialise () |
| void | DrawView () |
| void | FinishView () |
| !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// | |
| Public Member Functions inherited from G4OpenGLWin32Viewer | |
| G4OpenGLWin32Viewer (G4OpenGLSceneHandler &scene) | |
| virtual | ~G4OpenGLWin32Viewer () |
| !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// | |
| void | SetView () |
| !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// | |
| void | ShowView () |
| !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// | |
| void | SwitchToMasterThread () |
| Public Member Functions inherited from G4OpenGLViewer | |
| virtual void | ClearView () |
| void | ClearViewWithoutFlush () |
| virtual bool | exportImage (std::string name="", int width=-1, int height=-1) |
| bool | setExportImageFormat (std::string format, bool quiet=false) |
| Public Member Functions inherited from G4VViewer | |
| G4VViewer (G4VSceneHandler &, G4int id, const G4String &name="") | |
| virtual | ~G4VViewer () |
| void | RefreshView () |
| virtual G4bool | ReadyToDraw () |
| std::vector< G4ThreeVector > | ComputeFlyThrough (G4Vector3D *) |
| virtual void | DoneWithMasterThread () |
| virtual void | MovingToVisSubThread () |
| virtual void | SwitchToVisSubThread () |
| virtual void | DoneWithVisSubThread () |
| virtual void | MovingToMasterThread () |
| void | InsertModelInSceneTree (G4VModel *) |
| const G4SceneTreeItem & | GetSceneTree () |
| G4SceneTreeItem & | AccessSceneTree () |
| void | UpdateGUISceneTree () |
| void | UpdateGUIControlWidgets () |
| void | UpdateGUIDrawingStyle () |
| void | UpdateGUIProjectionStyle () |
| void | UpdateGUITransparencySlider () |
| const G4String & | GetName () const |
| const G4String & | GetShortName () const |
| void | SetName (const G4String &) |
| G4int | GetViewId () const |
| G4VSceneHandler * | GetSceneHandler () const |
| const G4ViewParameters & | GetViewParameters () const |
| const G4ViewParameters & | GetDefaultViewParameters () const |
| G4double | GetKernelVisitElapsedTimeSeconds () const |
| virtual const std::vector< G4ModelingParameters::VisAttributesModifier > * | GetPrivateVisAttributesModifiers () const |
| void | SetViewParameters (const G4ViewParameters &vp) |
| void | SetDefaultViewParameters (const G4ViewParameters &vp) |
| const G4VisAttributes * | GetApplicableVisAttributes (const G4VisAttributes *) const |
| void | SetNeedKernelVisit (G4bool need) |
| void | NeedKernelVisit () |
| void | ProcessView () |
| void | ProcessTransients () |
| void | ZoomFromMouseWheel (G4double delta, G4bool shift=false, G4double xPos=0, G4double yPos=0) |
| Public Member Functions inherited from G4OpenGLStoredViewer | |
| G4OpenGLStoredViewer (G4OpenGLStoredSceneHandler &scene) | |
| virtual | ~G4OpenGLStoredViewer () |
Definition at line 41 of file G4OpenGLStoredWin32Viewer.hh.
| G4OpenGLStoredWin32Viewer::G4OpenGLStoredWin32Viewer | ( | G4OpenGLStoredSceneHandler & | scene, |
| const G4String & | name = "" ) |
Definition at line 38 of file G4OpenGLStoredWin32Viewer.cc.
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virtual |
Implements G4VViewer.
Definition at line 65 of file G4OpenGLStoredWin32Viewer.cc.
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virtual |
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
Reimplemented from G4VViewer.
Definition at line 116 of file G4OpenGLStoredWin32Viewer.cc.
Referenced by DrawView(), and Initialise().
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virtual |
Reimplemented from G4VViewer.
Definition at line 49 of file G4OpenGLStoredWin32Viewer.cc.