41 fFieldComponents[0] = FieldVector.
x();
42 fFieldComponents[1] = FieldVector.
y();
43 fFieldComponents[2] = FieldVector.
z();
50 fFieldComponents[0] = 0.0;
51 fFieldComponents[1] = gy;
52 fFieldComponents[2] = 0.0;
58 for (
auto i=0; i<3; ++i)
60 fFieldComponents[i] = p.fFieldComponents[i];
67 if (&p ==
this) {
return *
this; }
69 for (
auto i=0; i<3; ++i)
71 fFieldComponents[i] = p.fFieldComponents[i];
80 fFieldComponents[2]) );
88 G[0]= fFieldComponents[0];
89 G[1]= fFieldComponents[1];
90 G[2]= fFieldComponents[2];
CLHEP::Hep3Vector G4ThreeVector
G4Field & operator=(const G4Field &p)
G4Field(G4bool gravityOn=false)