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Geant4 11.3.0
Toolkit for the simulation of the passage of particles through matter
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#include "G4Qt3DSceneHandler.hh"#include "G4PhysicalVolumeModel.hh"#include "G4LogicalVolumeModel.hh"#include "G4VPhysicalVolume.hh"#include "G4LogicalVolume.hh"#include "G4TransportationManager.hh"#include "G4Box.hh"#include "G4Polyline.hh"#include "G4Polymarker.hh"#include "G4Text.hh"#include "G4Circle.hh"#include "G4Square.hh"#include "G4Polyhedron.hh"#include "G4Scene.hh"#include "G4Threading.hh"#include "G4Mesh.hh"#include "G4PseudoScene.hh"#include "G4VisManager.hh"#include "G4Qt3DViewer.hh"#include "G4Qt3DUtils.hh"#include "G4Qt3DQEntity.hh"#include <Qt3DCore>#include <Qt3DExtras>#include <Qt3DRender>#include <utility>Go to the source code of this file.
Namespaces | |
| namespace | G4Qt3DCompat |
Macros | |
| #define | G4warn G4cout |
| #define | PRECISION float |
| #define | BASETYPE Qt3DCore::QAttribute::Float |
| #define BASETYPE Qt3DCore::QAttribute::Float |
Definition at line 73 of file G4Qt3DSceneHandler.cc.
Referenced by G4Qt3DSceneHandler::AddPrimitive(), G4Qt3DSceneHandler::AddPrimitive(), and G4Qt3DSceneHandler::AddPrimitive().
| #define G4warn G4cout |
Definition at line 58 of file G4Qt3DSceneHandler.cc.
| #define PRECISION float |
Definition at line 69 of file G4Qt3DSceneHandler.cc.
Referenced by G4Qt3DSceneHandler::AddPrimitive(), G4Qt3DSceneHandler::AddPrimitive(), and G4Qt3DSceneHandler::AddPrimitive().