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Geant4 11.3.0
Toolkit for the simulation of the passage of particles through matter
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#include "G4VtkStore.hh"#include "G4Circle.hh"#include "G4Mesh.hh"#include "G4Plane3D.hh"#include "G4Polyhedron.hh"#include "G4Polyline.hh"#include "G4Square.hh"#include "G4Text.hh"#include "G4VSceneHandler.hh"#include "G4VisAttributes.hh"#include "G4VtkUtility.hh"#include "G4VtkViewer.hh"#include "G4VtkVisContext.hh"#include "G4VtkClipClosedSurfacePipeline.hh"#include "G4VtkClipOpenPipeline.hh"#include "G4VtkCutterPipeline.hh"#include "G4VtkImagePipeline.hh"#include "G4VtkPolydataInstanceAppendPipeline.hh"#include "G4VtkPolydataInstanceBakePipeline.hh"#include "G4VtkPolydataInstanceTensorPipeline.hh"#include "G4VtkPolydataPipeline.hh"#include "G4VtkPolydataPolygonPipeline.hh"#include "G4VtkPolydataPolyline2DPipeline.hh"#include "G4VtkPolydataPolylinePipeline.hh"#include "G4VtkPolydataSpherePipeline.hh"#include "G4VtkText2DPipeline.hh"#include "G4VtkTextPipeline.hh"#include "G4VtkUnstructuredGridPipeline.hh"#include <vtkNew.h>#include <vtkSmartPointer.h>#include <vtkBillboardTextActor3D.h>#include <vtkLine.h>#include <vtkMatrix3x3.h>#include <vtkOBJReader.h>#include <vtkPLYReader.h>#include <vtkSTLReader.h>#include <vtkPolyDataReader.h>#include <vtkProperty.h>#include <vtkProperty2D.h>#include <vtkRegularPolygonSource.h>#include <vtkTextProperty.h>