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| | G4ScoringProbe (G4String lvName, G4double half_size, G4bool checkOverlap=false) |
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| | ~G4ScoringProbe () |
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| void | LocateProbe (G4ThreeVector pos) |
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| G4int | GetNumberOfProbes () const |
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| void | SetProbeSize (G4double val) |
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| G4double | GetProbeSize () const |
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| G4bool | SetMaterial (G4String val) |
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| virtual void | List () const |
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| virtual void | Draw (RunScore *, G4VScoreColorMap *, G4int) |
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| virtual void | DrawColumn (RunScore *, G4VScoreColorMap *, G4int, G4int) |
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| | G4VScoringMesh (const G4String &wName) |
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| virtual | ~G4VScoringMesh () |
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| void | Construct (G4VPhysicalVolume *fWorldPhys) |
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| void | WorkerConstruct (G4VPhysicalVolume *fWorldPhys) |
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| virtual void | List () const |
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| const G4String & | GetWorldName () const |
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| G4bool | IsActive () const |
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| void | Activate (G4bool vl=true) |
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| MeshShape | GetShape () const |
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| void | Accumulate (G4THitsMap< G4double > *map) |
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| void | Accumulate (G4THitsMap< G4StatDouble > *map) |
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| void | Merge (const G4VScoringMesh *scMesh) |
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| void | Dump () |
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| void | DrawMesh (const G4String &psName, G4VScoreColorMap *colorMap, G4int axflg=111) |
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| void | DrawMesh (const G4String &psName, G4int idxPlane, G4int iColumn, G4VScoreColorMap *colorMap) |
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| virtual void | Draw (RunScore *map, G4VScoreColorMap *colorMap, G4int axflg=111)=0 |
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| virtual void | DrawColumn (RunScore *map, G4VScoreColorMap *colorMap, G4int idxProj, G4int idxColumn)=0 |
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| void | ResetScore () |
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| void | SetSize (G4double size[3]) |
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| G4ThreeVector | GetSize () const |
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| void | SetCenterPosition (G4double centerPosition[3]) |
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| G4ThreeVector | GetTranslation () const |
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| void | RotateX (G4double delta) |
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| void | RotateY (G4double delta) |
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| void | RotateZ (G4double delta) |
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| G4RotationMatrix | GetRotationMatrix () const |
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| void | SetNumberOfSegments (G4int nSegment[3]) |
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| void | GetNumberOfSegments (G4int nSegment[3]) |
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| void | SetPrimitiveScorer (G4VPrimitiveScorer *ps) |
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| void | SetFilter (G4VSDFilter *filter) |
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| void | SetCurrentPrimitiveScorer (const G4String &name) |
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| G4bool | FindPrimitiveScorer (const G4String &psname) |
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| G4bool | IsCurrentPrimitiveScorerNull () |
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| G4String | GetPSUnit (const G4String &psname) |
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| G4String | GetCurrentPSUnit () |
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| void | SetCurrentPSUnit (const G4String &unit) |
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| G4double | GetPSUnitValue (const G4String &psname) |
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| void | SetDrawPSName (const G4String &psname) |
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| void | GetDivisionAxisNames (G4String divisionAxisNames[3]) |
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| void | SetNullToCurrentPrimitiveScorer () |
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| void | SetVerboseLevel (G4int vl) |
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| MeshScoreMap | GetScoreMap () const |
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| G4bool | ReadyForQuantity () const |
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| G4VPrimitiveScorer * | GetPrimitiveScorer (const G4String &name) |
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| void | SetMeshElementLogical (G4LogicalVolume *val) |
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| G4LogicalVolume * | GetMeshElementLogical () const |
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| void | SetParallelWorldProcess (G4ParallelWorldProcess *proc) |
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| G4ParallelWorldProcess * | GetParallelWorldProcess () const |
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| void | GeometryHasBeenDestroyed () |
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| void | SetCopyNumberLevel (G4int val) |
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| G4int | GetCopyNumberLevel () const |
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| G4bool | LayeredMassFlg () |
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Definition at line 37 of file G4ScoringProbe.hh.