#include <IdentifiedState.h>
◆ IdentifiedState() [1/3]
| IdentifiedState::IdentifiedState |
( |
void | | ) |
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inlineprotected |
◆ IdentifiedState() [2/3]
| IdentifiedState::IdentifiedState |
( |
void | | ) |
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inlineprotected |
◆ IdentifiedState() [3/3]
| IdentifiedState::IdentifiedState |
( |
void | | ) |
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inlineprotected |
◆ instance() [1/3]
◆ instance() [2/3]
◆ instance() [3/3]
◆ isValid() [1/3]
| virtual bool IdentifiedState::isValid |
( |
const IStoragePolicy * | context | ) |
const |
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virtual |
◆ isValid() [2/3]
| virtual bool IdentifiedState::isValid |
( |
const IStoragePolicy * | context | ) |
const |
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virtual |
◆ isValid() [3/3]
| virtual bool IdentifiedState::isValid |
( |
const IStoragePolicy * | context | ) |
const |
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virtual |
◆ toAccessible() [1/3]
| virtual void IdentifiedState::toAccessible |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toAccessible() [2/3]
| virtual void IdentifiedState::toAccessible |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toAccessible() [3/3]
| virtual void IdentifiedState::toAccessible |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toIdentified() [1/3]
| virtual void IdentifiedState::toIdentified |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toIdentified() [2/3]
| virtual void IdentifiedState::toIdentified |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toIdentified() [3/3]
| virtual void IdentifiedState::toIdentified |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toPersistable() [1/3]
| virtual void IdentifiedState::toPersistable |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toPersistable() [2/3]
| virtual void IdentifiedState::toPersistable |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ toPersistable() [3/3]
| virtual void IdentifiedState::toPersistable |
( |
IStoragePolicy * | context | ) |
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virtual |
◆ valid() [1/3]
◆ valid() [2/3]
◆ valid() [3/3]
The documentation for this class was generated from the following files: