141 explicit G4IStore(
const G4String& ParallelWorldName);
146 ~G4IStore()
override =
default;
157 void Error(
const G4String& m)
const;
164 mutable G4GeometryCellImportance::const_iterator fCurrentIterator;
std::map< G4GeometryCell, G4double, G4GeometryCellComp > G4GeometryCellImportance
G4GeometryCellImportance is a map used internually by importance sampling. It is a container for "cel...
G4GeometryCell is used for scoring and importance sampling. It defines a "cell", which,...
G4double GetImportance(const G4GeometryCell &gCell) const override
void AddImportanceGeometryCell(G4double importance, const G4GeometryCell &gCell)
const G4VPhysicalVolume & GetWorldVolume() const override
G4bool IsKnown(const G4GeometryCell &gCell) const override
static G4IStore * GetInstance()
void ChangeImportance(G4double importance, const G4GeometryCell &gCell)
void SetParallelWorldVolume(const G4String ¶Name)
const G4VPhysicalVolume * GetParallelWorldVolumePointer() const
G4VPhysicalVolume is an abstract base class for the representation of a positioned volume....