27#ifndef G4FASTSIMHITMAKER_HH
28#define G4FASTSIMHITMAKER_HH
G4ReferenceCountedHandle< G4VTouchable > G4TouchableHandle
G4TouchableHandle is a type providing reference counting mechanism for any kind of touchable objects....
Minimal hit created in the fast simulation.
void SetProcess(G4VProcess *proc)
void SetNameOfWorldWithSD(const G4String &aName)
void make(const G4FastHit &aHit, const G4FastTrack &aTrack)
G4Navigator is a class for use by the tracking management, able to obtain/calculate dynamic tracking ...