Geant4 11.4.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandsViewerSet.hh
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27
28// /vis/viewer/set commands - John Allison 16th May 2000
29
30#ifndef G4VISCOMMANDSVIEWERSET_HH
31#define G4VISCOMMANDSVIEWERSET_HH
32
34
35#include <vector>
36
37class G4UIdirectory;
38class G4UIcommand;
45
47public:
49 virtual ~G4VisCommandsViewerSet ();
51 void SetNewValue (G4UIcommand* command, G4String newValue);
52private:
55 G4UIcmdWithAString* fpCommandAll;
56 G4UIcmdWithABool* fpCommandAutoRefresh;
57 G4UIcmdWithABool* fpCommandAuxEdge;
58 G4UIcommand* fpCommandBackground;
59 G4UIcommand* fpCommandCulling;
60 G4UIcmdWithAString* fpCommandCutawayMode;
61 G4UIcommand* fpCommandDefaultColour;
62 G4UIcommand* fpCommandDefaultTextColour;
63 G4UIcmdWithADouble* fpCommandDotsSize;
64 G4UIcmdWithABool* fpCommandDotsSmooth;
65 G4UIcmdWithABool* fpCommandEdge;
66 G4UIcommand* fpCommandExplodeFactor;
67 G4UIcmdWithADouble* fpCommandGlobalMarkerScale;
68 G4UIcmdWithADouble* fpCommandGlobalLineWidthScale;
69 G4UIcmdWithABool* fpCommandHiddenEdge;
70 G4UIcmdWithABool* fpCommandHiddenMarker;
71 G4UIcmdWithAString* fpCommandLightsMove;
72 G4UIcommand* fpCommandLightsThetaPhi;
73 G4UIcommand* fpCommandLightsVector;
74 G4ThreeVector fLightsVector;
75 G4UIcmdWithAnInteger* fpCommandLineSegments;
76 G4UIcmdWithoutParameter* fpCommandLineWidth;
77 G4UIcmdWithAnInteger* fpCommandNumberOfCloudPoints;
78 G4UIcmdWithABool* fpCommandPicking;
79 G4UIcommand* fpCommandProjection;
80 G4UIcmdWithAString* fpCommandRotationStyle;
81 G4UIcommand* fpCommandSectionPlane;
82 G4UIcmdWithABool* fpCommandSpecialMeshRendering;
83 G4UIcmdWithAString* fpCommandSpecialMeshRenderingOption;
84 G4UIcommand* fpCommandSpecialMeshVolumes;
85 G4UIcmdWithAString* fpCommandStyle;
86 G4UIcmdWith3VectorAndUnit* fpCommandTargetPoint;
87 G4UIcommand* fpCommandTransparencyByDepth;
88 G4UIcommand* fpCommandUpThetaPhi;
89 G4UIcommand* fpCommandUpVector;
90 G4ThreeVector fUpVector;
91 G4UIcommand* fpCommandViewpointThetaPhi;
92 G4UIcommand* fpCommandViewpointVector;
93 G4ThreeVector fViewpointVector;
94 G4UIdirectory* fpTimeWindowDirectory;
95 G4UIcommand* fpCommandTimeWindowDisplayHeadTime;
96 G4UIcommand* fpCommandTimeWindowDisplayLightFront;
97 G4UIcommand* fpCommandTimeWindowEndTime;
98 G4UIcmdWithADouble* fpCommandTimeWindowFadeFactor;
99 G4UIcommand* fpCommandTimeWindowStartTime;
100 G4UIcmdWithABool* fpCommandZoomToCursor;
101};
102
103#endif
CLHEP::Hep3Vector G4ThreeVector
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)