Geant4 11.4.0
Toolkit for the simulation of the passage of particles through matter
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G4INCLBook.hh
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1//
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6// * the Geant4 Collaboration. It is provided under the terms and *
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14// * regarding this software system or assume any liability for its *
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24// ********************************************************************
25//
26// INCL++ intra-nuclear cascade model
27// Alain Boudard, CEA-Saclay, France
28// Joseph Cugnon, University of Liege, Belgium
29// Jean-Christophe David, CEA-Saclay, France
30// Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31// Sylvie Leray, CEA-Saclay, France
32// Davide Mancusi, CEA-Saclay, France
33//
34#define INCLXX_IN_GEANT4_MODE 1
35
36#include "globals.hh"
37
38#ifndef G4INCLBook_hh
39#define G4INCLBook_hh 1
40
41#include <map>
42#include "G4INCLIAvatar.hh"
43
44namespace G4INCL {
45 class Book {
46 public:
47 Book() {
48 reset();
49 }
50 ~Book() {};
51
52 void reset() {
53 nAcceptedCollisions = 0;
54 nBlockedCollisions = 0;
55 nAcceptedDecays = 0;
56 nBlockedDecays = 0;
57 nAcceptedSrc=0;
58 nSrcPairs = 0;
59 currentTime = 0.0;
60 firstCollisionTime = 0.0;
61 firstCollisionXSec = 0.0;
62 firstCollisionSpectatorPosition = 0.0;
63 firstCollisionSpectatorMomentum = 0.0;
64 firstCollisionIsElastic = false;
65 nAvatars[SurfaceAvatarType] = 0;
66 nAvatars[CollisionAvatarType] = 0;
67 nAvatars[DecayAvatarType] = 0;
68 nAvatars[ParticleEntryAvatarType] = 0;
69 nCascading = 0;
70 nEmittedClusters = 0;
71 nEnergyViolationInteraction = 0;
72 };
73
74 void incrementAcceptedSrcCollisions() { nAcceptedSrc++; };
75 void incrementAcceptedCollisions() { nAcceptedCollisions++; };
76 void incrementBlockedCollisions() { nBlockedCollisions++; };
77 void incrementAcceptedDecays() { nAcceptedDecays++; };
78 void incrementSrcPairs() { nSrcPairs++; };
79 void incrementBlockedDecays() { nBlockedDecays++; };
80 void incrementAvatars(AvatarType type) { nAvatars[type]++; };
81 void incrementCascading() { nCascading++; }
82 void decrementCascading() { nCascading--; }
83 void incrementEmittedClusters() { nEmittedClusters++; }
84 void incrementEnergyViolationInteraction() { nEnergyViolationInteraction++; }
85
86 void setFirstCollisionTime(const G4double t) { firstCollisionTime = t; };
87 G4double getFirstCollisionTime() const { return firstCollisionTime; };
88
89 void setFirstCollisionXSec(const G4double x) { firstCollisionXSec = x; };
90 G4double getFirstCollisionXSec() const { return firstCollisionXSec; };
91
92 void setFirstCollisionSpectatorPosition(const G4double x) { firstCollisionSpectatorPosition = x; };
93 G4double getFirstCollisionSpectatorPosition() const { return firstCollisionSpectatorPosition; };
94
95 void setFirstCollisionSpectatorMomentum(const G4double x) { firstCollisionSpectatorMomentum = x; };
96 G4double getFirstCollisionSpectatorMomentum() const { return firstCollisionSpectatorMomentum; };
97
98 void setFirstCollisionIsElastic(const G4bool e) { firstCollisionIsElastic = e; };
99 G4bool getFirstCollisionIsElastic() const { return firstCollisionIsElastic; };
100
101 void setCurrentTime(G4double t) { currentTime = t; };
102 G4double getCurrentTime() const { return currentTime; };
103
104 void setSrcPairs(G4int n) { nSrcPairs=n; };
105 G4int getSrcPairs() const { return nSrcPairs; };
106
107 void setAcceptedSrcCollisions(G4int n) { nAcceptedSrc=n; };
108 G4int getAcceptedSrcCollisions() const { return nAcceptedSrc; };
109
110 G4int getAcceptedCollisions() const { return nAcceptedCollisions; };
111 G4int getBlockedCollisions() const {return nBlockedCollisions; };
112 G4int getAcceptedDecays() const { return nAcceptedDecays; };
113 G4int getBlockedDecays() const {return nBlockedDecays; };
114 G4int getAvatars(AvatarType type) const { return nAvatars.find(type)->second; };
115 G4int getCascading() const { return nCascading; };
116 G4int getEmittedClusters() const { return nEmittedClusters; };
117 G4int getEnergyViolationInteraction() const { return nEnergyViolationInteraction; };
118
119 private:
120 G4int nAcceptedSrc;
121 G4int nAcceptedCollisions;
122 G4int nBlockedCollisions;
123 G4int nAcceptedDecays;
124 G4int nBlockedDecays;
125 G4int nSrcPairs;
126 G4double currentTime;
127 G4double firstCollisionTime;
128 G4double firstCollisionXSec;
129 G4double firstCollisionSpectatorPosition;
130 G4double firstCollisionSpectatorMomentum;
131 G4bool firstCollisionIsElastic;
132 std::map<AvatarType,G4int> nAvatars;
133 G4int nCascading;
134 G4int nEmittedClusters;
135 G4int nEnergyViolationInteraction;
136 };
137}
138
139#endif
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
void decrementCascading()
Definition G4INCLBook.hh:82
G4int getAcceptedDecays() const
G4int getSrcPairs() const
G4double getFirstCollisionXSec() const
Definition G4INCLBook.hh:90
void setFirstCollisionSpectatorMomentum(const G4double x)
Definition G4INCLBook.hh:95
void setFirstCollisionXSec(const G4double x)
Definition G4INCLBook.hh:89
G4double getFirstCollisionTime() const
Definition G4INCLBook.hh:87
void incrementSrcPairs()
Definition G4INCLBook.hh:78
void incrementEnergyViolationInteraction()
Definition G4INCLBook.hh:84
G4int getCascading() const
G4int getAvatars(AvatarType type) const
void incrementAcceptedCollisions()
Definition G4INCLBook.hh:75
G4double getFirstCollisionSpectatorMomentum() const
Definition G4INCLBook.hh:96
void setSrcPairs(G4int n)
void incrementAcceptedSrcCollisions()
Definition G4INCLBook.hh:74
void setCurrentTime(G4double t)
void setFirstCollisionTime(const G4double t)
Definition G4INCLBook.hh:86
G4double getCurrentTime() const
G4int getAcceptedCollisions() const
G4double getFirstCollisionSpectatorPosition() const
Definition G4INCLBook.hh:93
G4int getBlockedCollisions() const
void setAcceptedSrcCollisions(G4int n)
void incrementEmittedClusters()
Definition G4INCLBook.hh:83
G4int getAcceptedSrcCollisions() const
void setFirstCollisionSpectatorPosition(const G4double x)
Definition G4INCLBook.hh:92
void incrementBlockedCollisions()
Definition G4INCLBook.hh:76
G4bool getFirstCollisionIsElastic() const
Definition G4INCLBook.hh:99
G4int getEnergyViolationInteraction() const
void setFirstCollisionIsElastic(const G4bool e)
Definition G4INCLBook.hh:98
G4int getBlockedDecays() const
void incrementAcceptedDecays()
Definition G4INCLBook.hh:77
void incrementCascading()
Definition G4INCLBook.hh:81
G4int getEmittedClusters() const
void incrementBlockedDecays()
Definition G4INCLBook.hh:79
void incrementAvatars(AvatarType type)
Definition G4INCLBook.hh:80
@ SurfaceAvatarType
@ CollisionAvatarType
@ DecayAvatarType
@ ParticleEntryAvatarType