Geant4 11.4.0
Toolkit for the simulation of the passage of particles through matter
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G4VPrimitiveScorer.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// G4VPrimitiveScorer
27//
28// Class description:
29//
30// This is the base class of the sensitive detector which owns
31// only one hits collection.
32// A concrete class object derived from this base class can be
33// used either as a sensitive detector or to be registered to
34// G4MultiFunctionalDetector to define multiple functionalities.
35//
36// Author: Makoto Asai
37// --------------------------------------------------------------------
38#ifndef G4VPrimitiveScorer_h
39#define G4VPrimitiveScorer_h 1
40
42#include "G4VSDFilter.hh"
43#include "globals.hh"
44
45#include <functional>
46
47class G4Step;
48class G4HCofThisEvent;
50
51// Define the signature for the weighting calculation
52// It should take: (const G4Step*) and return G4double
53using G4ScoreWeightCalculator = std::function<G4double(const G4Step*)>;
54
56{
58
59 public:
60 G4VPrimitiveScorer(const G4String& name, G4int depth = 0);
61 virtual ~G4VPrimitiveScorer() = default;
62
63 // This method returns the ID of its hitsCollection. This mehod
64 // gives valid value only after it is registered to G4MultiFunctionalDetector
65 // and the G4MultiFunctionalDetector is registered to G4SDManager.
67
68 // These five methods are exactly identical to those in G4VSensitiveDetector.
69 // These methods are invoked by G4SDManager through G4MultiFunctionalDetector.
70 virtual void Initialize(G4HCofThisEvent*);
71 virtual void EndOfEvent(G4HCofThisEvent*);
72 virtual void clear();
73 virtual void DrawAll();
74 virtual void PrintAll();
75
76 void SetUnit(const G4String& unit) { unitName = unit; }
77 const G4String& GetUnit() const { return unitName; }
78 G4double GetUnitValue() const { return unitValue; }
79
80 inline void ScoreWeighted(G4bool flg = false) { scoreWeighted = flg; }
81 // Use specific weight for scoring
82
83 inline G4bool IsScoreWeighted() const { return scoreWeighted; }
84 // Get option for specific weight for scoring
85
86 // Set/Get methods
89 inline const G4String& GetName() const { return primitiveName; }
90 inline void SetFilter(G4VSDFilter* f) { filter = f; }
91 inline G4VSDFilter* GetFilter() const { return filter; }
93 fScoreWeightCalculator = calculator;
94 }
95
96 inline void SetVerboseLevel(G4int vl) { verboseLevel = vl; }
97 inline G4int GetVerboseLevel() const { return verboseLevel; }
98
99 inline void SetNijk(G4int i, G4int j, G4int k)
100 {
101 fNi = i;
102 fNj = j;
103 fNk = k;
104 }
105
106 protected:
107 // Get the solid at current depth, ensuring it's correct by
108 // calling a parameterisation is called if it's that volume type
109 G4VSolid* ComputeSolid(G4Step* aStep, G4int replicaIdx);
110
111 // Same as above -- using stored replica number
113
114 // This is the method must be implemented in each concrete class.
116
117 // This is a function mapping from copy number(s) to an index of
118 // the hit collection. In the default implementation, just the
119 // copy number of the physical volume is taken.
120 virtual G4int GetIndex(G4Step*);
121
122 void CheckAndSetUnit(const G4String& unit, const G4String& category);
123
124 protected:
132 G4int fNi{0}, fNj{0}, fNk{0}; // used for 3D scorers
135 return 1.0;
136 };
137
138 private:
139 inline G4bool HitPrimitive(G4Step* aStep, G4TouchableHistory* ROhis)
140 {
141 if (filter != nullptr) {
142 if (! (filter->Accept(aStep))) return false;
143 }
144 return ProcessHits(aStep, ROhis);
145 }
146};
147
148#endif
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
std::function< G4double(const G4Step *)> G4ScoreWeightCalculator
G4TouchableHistory is an object representing a touchable detector element, and its history in the geo...
virtual ~G4VPrimitiveScorer()=default
void SetUnit(const G4String &unit)
virtual void Initialize(G4HCofThisEvent *)
virtual G4int GetIndex(G4Step *)
void ScoreWeighted(G4bool flg=false)
void SetMultiFunctionalDetector(G4MultiFunctionalDetector *d)
void SetScoreWeightCalculator(G4ScoreWeightCalculator calculator)
G4VSDFilter * GetFilter() const
const G4String & GetName() const
void SetNijk(G4int i, G4int j, G4int k)
virtual void EndOfEvent(G4HCofThisEvent *)
void SetFilter(G4VSDFilter *f)
G4MultiFunctionalDetector * GetMultiFunctionalDetector() const
void SetVerboseLevel(G4int vl)
G4VSolid * ComputeSolid(G4Step *aStep, G4int replicaIdx)
G4bool IsScoreWeighted() const
const G4String & GetUnit() const
G4VPrimitiveScorer(const G4String &name, G4int depth=0)
G4MultiFunctionalDetector * detector
virtual G4bool ProcessHits(G4Step *, G4TouchableHistory *)=0
G4int GetVerboseLevel() const
void CheckAndSetUnit(const G4String &unit, const G4String &category)
G4double GetUnitValue() const
friend class G4MultiFunctionalDetector
G4ScoreWeightCalculator fScoreWeightCalculator
G4VSolid * ComputeCurrentSolid(G4Step *aStep)
virtual G4bool Accept(const G4Step *) const =0
G4VSolid is an abstract base class for solids, physical shapes that can be tracked through....
Definition G4VSolid.hh:80