49#ifndef G4TRIANGULARFACET_HH
50#define G4TRIANGULARFACET_HH
135 const G4bool outgoing)
override;
230 std::array<G4int, 3> fIndices;
231 std::vector<G4ThreeVector>* fVertices =
nullptr;
237 G4bool fIsDefined =
false;
244#include "G4TriangularFacet.icc"
CLHEP::Hep3Vector G4ThreeVector
G4GeometryType GetEntityType() const override
G4int GetVertexIndex(G4int i) const override
G4double Extent(const G4ThreeVector axis) override
G4double GetRadius() const override
void SetVertex(G4int i, const G4ThreeVector &val) override
G4ThreeVector GetSurfaceNormal() const override
G4ThreeVector GetVertex(G4int i) const override
G4bool Intersect(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outgoing, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal) override
G4ThreeVector GetCircumcentre() const override
~G4TriangularFacet() override
G4TriangularFacet & operator=(const G4TriangularFacet &right)
void SetVertices(std::vector< G4ThreeVector > *v) override
G4ThreeVector GetPointOnFace() const override
G4bool IsDefined() const override
G4TriangularFacet * GetFlippedFacet()
G4ThreeVector Distance(const G4ThreeVector &p)
G4VFacet * GetClone() override
G4int GetNumberOfVertices() const override
void SetSurfaceNormal(const G4ThreeVector &normal)
void SetVertexIndex(G4int i, G4int j) override
G4double GetArea() const override
G4int AllocatedMemory() override
const axis_t axis_to_type< N >::axis