Geant4 11.4.0
Toolkit for the simulation of the passage of particles through matter
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G4Colour.hh
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28//
29// John Allison 20th October 1996
30
31// Class Description:
32// Class G4Colour has 4 fields, which represent the RGBA (red, green, blue,
33// and alpha) components of colour. Each component takes a value between
34// 0 and 1. If an irrelevant value, i.e., a value less than 0 or greater
35// than 1, is given as an argument of the constructor, such a value is
36// automatically clipped to 0 or 1. Alpha is opacity (1 = opaque).
37//
38// A G4Colour object is instantiated by giving red, green, and blue
39// components to its constructor, i.e.,
40//
41// G4Colour::G4Colour ( G4double r = 1.0,
42// G4double g = 1.0,
43// G4double b = 1.0,
44// G4double a = 1.0);
45// // 0<=red, green, blue <= 1.0
46//
47// The default value of each component is 1.0. That is to say, the default
48// colour is "white". For example, colours which are often used can be
49// instantiated as follows:
50//
51// G4Colour white () ; // white
52// G4Colour white (1.0, 1.0, 1.0) ; // white
53// G4Colour gray (0.5, 0.5, 0.5) ; // gray
54// G4Colour black (0.0, 0.0, 0.0) ; // black
55// G4Colour brown (0.45,0.25,0.0) ; // G4 logo brown
56// G4Colour red (1.0, 0.0, 0.0) ; // red
57// G4Colour green (0.0, 1.0, 0.0) ; // green
58// G4Colour blue (0.0, 0.0, 1.0) ; // blue
59// G4Colour cyan (0.0, 1.0, 1.0) ; // cyan
60// G4Colour magenta (1.0, 0.0, 1.0) ; // magenta
61// G4Colour yellow (1.0, 1.0, 0.0) ; // yellow
62//
63// For convenience, static member functions are also defined for the above colours.
64//
65// After instantiation of a G4Colour object, you can access to its components
66// with the following access functions:
67//
68// G4double G4Colour::GetRed () const ; // Get the red component.
69// G4double G4Colour::GetGreen () const ; // Get the green component.
70// G4double G4Colour::GetBlue () const ; // Get the blue component.
71//
72// You may add colours to a map. They can then be retrieved with a string.
73// Standard colours are added to map by default when static functions AddToMap,
74// GetMap or GetColour are called. The G4 Vis Manager adds a copious additional
75// set of colours on instantiation - see G4VisManager::InitialiseG4ColourMap.
76// (Issue "/vis/list" to see available colours.)
77//
78// Class Description - End:
79
80#ifndef G4COLOUR_HH
81#define G4COLOUR_HH
82
83#include "globals.hh"
84#include "G4ThreeVector.hh"
85#include <iostream>
86#include <map>
87
88class G4Colour {
89
90 friend std::ostream& operator << (std::ostream&, const G4Colour&);
91
92public: // With description
93
94 G4Colour (G4double r = 1., G4double gr = 1., G4double b = 1., G4double a = 1.);
95
97 // Converts the components of the 3-vector into red, green, blue.
98 // The opacity, alpha = 1.
99
100 operator G4ThreeVector();
101 // Converts red, green, blue into the components of a 3-vector.
102
103 G4bool operator != (const G4Colour& c) const;
104 G4bool operator == (const G4Colour& c) const {return !(operator != (c));}
105
106 G4Colour& operator += (const G4Colour& rhs) {*this = rhs; return *this;}
107 // Note: This is required by RayTracer in its use of G4THitsMap.
108 // Adding colours, without also taking brightness into account, does not make
109 // sense, so let us make it synonymous with operator=, which is, I guess,
110 // equivalent to covering the old colour with the new, like a coat of paint.
111
112 G4double GetRed () const;
113 G4double GetGreen () const;
114 G4double GetBlue () const;
115 G4double GetAlpha () const; // alpha = opacity = 1. - transparency.
116
117 void SetRed (G4double);
118 void SetGreen (G4double);
119 void SetBlue (G4double);
120 void SetAlpha (G4double); // alpha = opacity = 1. - transparency.
121
122 static G4Colour White();
123 static G4Colour Gray();
124 static G4Colour Grey();
125 static G4Colour Black();
126 static G4Colour Brown(); // G4 logo brown
127 static G4Colour Red();
128 static G4Colour Green();
129 static G4Colour Blue();
130 static G4Colour Cyan();
131 static G4Colour Magenta();
132 static G4Colour Yellow();
133
134 static G4bool GetColour(const G4String& key, G4Colour& result);
135 static G4bool GetColor(const G4String& key, G4Colour& result);
136 // Find colour in colour map, placing it in result.
137 // The key is usually the name of the colour.
138 // The key is case insensitive.
139 // Returns false if key doesn't exist, leaving result unchanged.
140 // Usage:
141 // G4Colour c; // A successful GetColour will place the colour here
142 // if (G4Colour::GetColour("pink", c)) {
143 // logical->SetVisAttributes(c);
144 // } else {
145 // logical->SetVisAttributes(G4Colour::Green());
146 // }
147 // or more simply:
148 // G4Colour c(G4Colour::Green()); // Default if colour not found
149 // G4Colour::GetColour("pink", c);
150 // logical->SetVisAttributes(c);
151
152 static void AddToMap(const G4String& key, const G4Colour& colour);
153 // Add user defined colour to colour map with given key. Standard
154 // colours are added to map by default. The G4 Vis Manager adds more.
155
156 static void InitialiseColourMap();
157 static const std::map<G4String, G4Colour>& GetMap();
158
159 G4bool operator< (const G4Colour& rhs) const;
160
161private:
162 G4double red, green, blue, alpha;
163
164 static std::map<G4String, G4Colour> fColourMap;
165 static G4bool fInitColourMap;
166
167};
168
169// clang-format off
170inline G4double G4Colour::GetRed() const {return red;}
171inline G4double G4Colour::GetGreen() const {return green;}
172inline G4double G4Colour::GetBlue() const {return blue;}
173inline G4double G4Colour::GetAlpha() const {return alpha;}
174
175inline G4Colour G4Colour::White() {return G4Colour(1.0, 1.0, 1.0);}
176inline G4Colour G4Colour::Gray() {return G4Colour(0.5, 0.5, 0.5);}
177inline G4Colour G4Colour::Grey() {return G4Colour(0.5, 0.5, 0.5);}
178inline G4Colour G4Colour::Black() {return G4Colour(0.0, 0.0, 0.0);}
179inline G4Colour G4Colour::Brown() {return G4Colour(0.45,0.25,0.0);}
180inline G4Colour G4Colour::Red() {return G4Colour(1.0, 0.0, 0.0);}
181inline G4Colour G4Colour::Green() {return G4Colour(0.0, 1.0, 0.0);}
182inline G4Colour G4Colour::Blue() {return G4Colour(0.0, 0.0, 1.0);}
183inline G4Colour G4Colour::Cyan() {return G4Colour(0.0, 1.0, 1.0);}
184inline G4Colour G4Colour::Magenta() {return G4Colour(1.0, 0.0, 1.0);}
185inline G4Colour G4Colour::Yellow() {return G4Colour(1.0, 1.0, 0.0);}
186// clang-format on
187
188inline G4bool G4Colour::GetColor(const G4String& key, G4Colour& result)
189{return G4Colour::GetColour(key, result);}
190
191#endif
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
static G4Colour White()
Definition G4Colour.hh:175
static G4bool GetColour(const G4String &key, G4Colour &result)
Definition G4Colour.cc:140
void SetAlpha(G4double)
Definition G4Colour.cc:53
static G4Colour Yellow()
Definition G4Colour.hh:185
static G4Colour Green()
Definition G4Colour.hh:181
static void AddToMap(const G4String &key, const G4Colour &colour)
Definition G4Colour.cc:86
static void InitialiseColourMap()
Definition G4Colour.cc:118
static G4Colour Red()
Definition G4Colour.hh:180
static G4Colour Brown()
Definition G4Colour.hh:179
static G4Colour Grey()
Definition G4Colour.hh:177
G4Colour & operator+=(const G4Colour &rhs)
Definition G4Colour.hh:106
void SetGreen(G4double)
Definition G4Colour.cc:51
G4Colour(G4double r=1., G4double gr=1., G4double b=1., G4double a=1.)
Definition G4Colour.cc:42
static G4bool GetColor(const G4String &key, G4Colour &result)
Definition G4Colour.hh:188
static const std::map< G4String, G4Colour > & GetMap()
Definition G4Colour.cc:167
static G4Colour Black()
Definition G4Colour.hh:178
G4bool operator!=(const G4Colour &c) const
Definition G4Colour.cc:76
static G4Colour Magenta()
Definition G4Colour.hh:184
G4double GetBlue() const
Definition G4Colour.hh:172
friend std::ostream & operator<<(std::ostream &, const G4Colour &)
Definition G4Colour.cc:60
static G4Colour Blue()
Definition G4Colour.hh:182
void SetRed(G4double)
Definition G4Colour.cc:50
static G4Colour Gray()
Definition G4Colour.hh:176
void SetBlue(G4double)
Definition G4Colour.cc:52
G4bool operator<(const G4Colour &rhs) const
Definition G4Colour.cc:175
G4double GetAlpha() const
Definition G4Colour.hh:173
G4bool operator==(const G4Colour &c) const
Definition G4Colour.hh:104
G4double GetRed() const
Definition G4Colour.hh:170
G4double GetGreen() const
Definition G4Colour.hh:171
static G4Colour Cyan()
Definition G4Colour.hh:183