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Geant4 11.3.0
Toolkit for the simulation of the passage of particles through matter
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This is the complete list of members for G4ParticleHPChannel, including all inherited members.
| ApplyYourself(const G4HadProjectile &theTrack, G4int isoNumber=-1, G4bool isElastic=false) | G4ParticleHPChannel | |
| DumpInfo() const | G4ParticleHPChannel | |
| fManager | G4ParticleHPChannel | protected |
| G4ParticleHPChannel(G4ParticleDefinition *projectile=nullptr) | G4ParticleHPChannel | |
| G4ParticleHPChannel(G4ParticleHPChannel &)=delete | G4ParticleHPChannel | |
| GetFinalStates() const | G4ParticleHPChannel | inline |
| GetFSCrossSection(G4double energy, G4int isoNumber) const | G4ParticleHPChannel | |
| GetFSType() | G4ParticleHPChannel | inline |
| GetM(G4int i) const | G4ParticleHPChannel | inline |
| GetN(G4int i) const | G4ParticleHPChannel | inline |
| GetNiso() const | G4ParticleHPChannel | inline |
| GetWeightedXsec(G4double energy, G4int isoNumber) const | G4ParticleHPChannel | |
| GetWendtFissionGenerator() const | G4ParticleHPChannel | |
| GetXsec(G4double energy) const | G4ParticleHPChannel | |
| GetZ(G4int i) const | G4ParticleHPChannel | inline |
| Harmonise(G4ParticleHPVector *&theStore, G4ParticleHPVector *theNew) | G4ParticleHPChannel | |
| HasAnyData(G4int isoNumber) const | G4ParticleHPChannel | inline |
| HasDataInAnyFinalState() const | G4ParticleHPChannel | inline |
| HasFSData(G4int isoNumber) const | G4ParticleHPChannel | inline |
| Init(G4Element *theElement, const G4String &dirName) | G4ParticleHPChannel | |
| Init(G4Element *theElement, const G4String &dirName, const G4String &fsType) | G4ParticleHPChannel | |
| IsActive(G4int isoNumber) const | G4ParticleHPChannel | inline |
| operator=(const G4ParticleHPChannel &right)=delete | G4ParticleHPChannel | |
| Register(G4ParticleHPFinalState *theFS) | G4ParticleHPChannel | |
| UpdateData(G4int A, G4int Z, G4int index, G4double abundance, G4ParticleDefinition *projectile) | G4ParticleHPChannel | inline |
| UpdateData(G4int A, G4int Z, G4int M, G4int index, G4double abundance, G4ParticleDefinition *projectile) | G4ParticleHPChannel | |
| ~G4ParticleHPChannel() | G4ParticleHPChannel |