48 const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ) {
49 *condition = NotForced;
59 const G4DynamicParticle* particle = track.GetDynamicParticle();
68 const G4VProcess* creator = track.GetCreatorProcess();
69 G4String creatorProcessName =
"(none?)";
70 if ( creator ) creatorProcessName = creator->GetProcessName();
86 *condition = NotForced;