24 BesMarker2D(
const char* name,
const char*
title, Float_t x, Float_t y, Float_t z );
25 BesMarker2D(
const char* name,
const char*
title, Double_t x, Double_t y, Double_t z );
29 virtual void Draw( Option_t* option =
"" );
30 virtual void Paint( Option_t* option =
"" );
36 inline virtual const char*
GetName()
const {
return fName.Data(); }
37 inline virtual const char*
GetTitle()
const {
return fTitle.Data(); }
39 inline virtual Float_t
GetWCX() {
return fWCX; }
40 inline virtual Float_t
GetWCY() {
return fWCY; }
41 inline virtual Float_t
GetWCZ() {
return fWCZ; }
43 inline virtual void SetWCX( Float_t input ) { fWCX = input; }
44 inline virtual void SetWCY( Float_t input ) { fWCY = input; }
45 inline virtual void SetWCZ( Float_t input ) { fWCZ = input; }
47 virtual void SetParameter(
const char* name,
const char*
title, Float_t x, Float_t y,